![]() In addition to the usual mod content, ddraw fix version 10 (made by ajh2794) is included in the Alpha 4d download in a separate folder. Another sweeping change then is that weapon ranges of most units have been reduced, primarily to fit them within sight ranges. The main theme of these balance changes is trying to slightly shift focus away from the heaviest units of each tier, and allowing players to field tier 2 light units a little bit faster, without changing the overall cost of getting a single tier 2 heavy hitter by much. Most notably, this includes a complete overhaul of all weapon sound effects, new water and lava splash animations, reworking parts of oldest unit models, and over 200 balance adjustments. Unlike the previous releases, Alpha 4d does not expand the game with new units, but rather focuses on finalizing the current content and fixing old mistakes. Here is a little Christmas present for you! Version Alpha 4d of Total Annihilation Zero!
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